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Fix crushing, flame shield rotation, add smooth camera rotation
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- External/Sonic 16-bit/Common Objects/Shields/S1 Shield.prefab 6 additions, 0 deletions...rnal/Sonic 16-bit/Common Objects/Shields/S1 Shield.prefab
- External/Sonic 16-bit/Common Objects/Shields/S2 Shield.prefab 7 additions, 1 deletion...rnal/Sonic 16-bit/Common Objects/Shields/S2 Shield.prefab
- External/Sonic 16-bit/Common Objects/Shields/S3K Bubble Shield.prefab 5 additions, 0 deletions...ic 16-bit/Common Objects/Shields/S3K Bubble Shield.prefab
- External/Sonic 16-bit/Common Objects/Shields/S3K Electric Shield.prefab 5 additions, 0 deletions... 16-bit/Common Objects/Shields/S3K Electric Shield.prefab
- External/Sonic 16-bit/Common Objects/Shields/S3K Flame Shield.prefab 5 additions, 0 deletions...nic 16-bit/Common Objects/Shields/S3K Flame Shield.prefab
- External/Sonic 16-bit/UI/Cameras/Sonic 1 Camera.prefab 5 additions, 0 deletionsExternal/Sonic 16-bit/UI/Cameras/Sonic 1 Camera.prefab
- External/Sonic 16-bit/UI/Cameras/Sonic 2 3K Camera.prefab 5 additions, 0 deletionsExternal/Sonic 16-bit/UI/Cameras/Sonic 2 3K Camera.prefab
- External/Sonic 16-bit/UI/Cameras/Sonic CD Camera.prefab 5 additions, 0 deletionsExternal/Sonic 16-bit/UI/Cameras/Sonic CD Camera.prefab
- Hedgehog/DEBUG.unity 149 additions, 4 deletionsHedgehog/DEBUG.unity
- Hedgehog/Scripts/Core/Actors/HedgehogController.cs 9 additions, 8 deletionsHedgehog/Scripts/Core/Actors/HedgehogController.cs
- Hedgehog/Scripts/Core/Moves/FlameSpecial.cs 4 additions, 20 deletionsHedgehog/Scripts/Core/Moves/FlameSpecial.cs
- Hedgehog/Scripts/Core/Moves/Shield.cs 17 additions, 0 deletionsHedgehog/Scripts/Core/Moves/Shield.cs
- Hedgehog/Scripts/Level/HedgehogCameraController.cs 30 additions, 1 deletionHedgehog/Scripts/Level/HedgehogCameraController.cs
- Hedgehog/Scripts/Level/Platforms/Crusher.cs 32 additions, 5 deletionsHedgehog/Scripts/Level/Platforms/Crusher.cs
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