When charging, the renderer gets a bit 'behind'
Due to the fact that you move so fast, the edge of the map isn't rendered.
No idea how to fix this without adding too much overhead to the renderer so far.
Do not update/delete: Banner broadcast message test data
Do not update/delete: Notification broadcast message test data
Due to the fact that you move so fast, the edge of the map isn't rendered.
No idea how to fix this without adding too much overhead to the renderer so far.