The server sometimes crashes when you kill a mob and have a gaekatla item equipped.
I really don't know how this ever worked because in spawners.js, we access var obj = this.objects.buildObjects([blueprint]);
and this.objects
is only set if you call spawners.init
but we don't. We just require spawners.js from gaekatla.js and carry on.
/app/world/spawners.js:58 var obj = this.objects.buildObjects([blueprint]); ^ TypeError: Cannot read property 'buildObjects' of undefined at Object.spawn (/app/world/spawners.js:58:26) at Object.afterKillMob (/app/config/factions/gaekatla.js:60:25) at Object.fireEvent (/app/components/inventory.js:683:18) at Object.fireEvent (/app/objects/objBase.js:315:20) at Object.kill (/app/components/stats.js:237:11) at Object.takeDamage (/app/components/stats.js:309:20) at Object.explode (/app/config/spells/spellProjectile.js:63:17) at Object.update (/app/components/spellbook.js:435:9) at Object.update (/app/objects/objBase.js:59:12) at Object.update (/app/objects/objects.js:294:8) at Object.tick (/app/world/instancer.js:251:23)