Mob attack behavior in water influences nameplates
Current behaviour:
Mob will do a spontanous movement underwater for a brief second before auto attacking, it's very noticeable with nameplates since the nameplate will drop 3 yards under it's normal position and then up to it's previous placement when it attacks
Expected behaviour:
Mob should stay at the surface when meleeing you and should not move at all when it auto attacks
Steps to reproduce the problem:
- Attack at swimable water
- Watch the mob
- Look at target frames before melee swing
Proofs for expected behaviour if necessary:
None
Include the ID for the game objects, npcs (creatures,pets,minions), spells, items, quests, instances, zones, achievements, skills:
Not needed
Include Screenshots from the issue if necessary: