- Oct 16, 2013
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Charlie Somerville authored
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Charlie Somerville authored
.m currently clashes with Objective-C, and MUMPS is chosen before Objective-C when creating .m files in Gist. Even if .mumps isn't a legitimate MUMPS extension, I think we should change it anyway since Objective-C is far more likely to be intended when a user uses .m
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Charlie Somerville authored
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Charlie Somerville authored
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- Sep 09, 2013
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Ted Nyman authored
Added .podsl extension for Common Lisp language
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Andrew Kumanyaev authored
Via comment https://github.com/github/linguist/pull/536#issuecomment-24046315
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Ted Nyman authored
Add squirrel
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Ted Nyman authored
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Ted Nyman authored
Change YAML type to data
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kethomassen authored
Yaml ain't Markup Language!
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Ted Nyman authored
Added support for LFE (Lisp Flavored Erlang).
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Ted Nyman authored
Rename Delphi to Pascal
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- Sep 06, 2013
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Charlie Somerville authored
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Charlie Somerville authored
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Ted Nyman authored
Adding .x3d to the list of .xml extensions.
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Faith-Anne L. Kocadag authored
Adding .x3d to the list of .xml extensions: [x3d specifications] (http://www.web3d.org/x3d/specifications/x3d_specification.html)
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- Sep 05, 2013
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Bulwersator authored
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Bulwersator authored
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Bulwersator authored
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Bulwersator authored
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- Sep 04, 2013
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Ted Nyman authored
Add the ".cljx" file extension to the list of Clojure languages.
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- Sep 03, 2013
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Roman Scherer authored
Some people start writing portable Clojure/Clojurescript code and use the ".cljx" file extension for that. This is driven by this project: https://github.com/lynaghk/cljx
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Ted Nyman authored
Remove unused else
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- Sep 02, 2013
- Sep 01, 2013
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Mouq authored
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- Aug 30, 2013
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liluo authored
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- Aug 28, 2013
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Ted Nyman authored
Added Volt language
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- Aug 27, 2013
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Ted Nyman authored
Add COBOL language support
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- Aug 26, 2013
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Ted Nyman authored
Add alternative Logtalk source file extension
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- Aug 22, 2013
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David authored
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- Aug 20, 2013
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Ted Nyman authored
Add OpenGL Shading Language.
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- Aug 19, 2013
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Paulo Moura authored
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Ted Nyman authored
Add the .rbxs extension for Lua files
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- Aug 18, 2013
- Aug 17, 2013
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Lars Brinkhoff authored
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Julik Tarkhanov authored
This is the language used for writing OpenGL shaders, which are becoming much more mainstream lately.
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- Aug 16, 2013
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Ted Nyman authored
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