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Add support for glyphs that take more than one cell, spilling into their...
Add support for glyphs that take more than one cell, spilling into their neighbor. This commit probably adds a performance hit to the CPU side of things which I need to work on reducing in the normal case.
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- iTerm2.xcodeproj/project.pbxproj 2 additions, 0 deletionsiTerm2.xcodeproj/project.pbxproj
- sources/Metal/Infrastructure/iTermMetalCellRenderer.h 2 additions, 0 deletionssources/Metal/Infrastructure/iTermMetalCellRenderer.h
- sources/Metal/Infrastructure/iTermMetalRenderer.h 4 additions, 0 deletionssources/Metal/Infrastructure/iTermMetalRenderer.h
- sources/Metal/Infrastructure/iTermTextureMap.h 0 additions, 4 deletionssources/Metal/Infrastructure/iTermTextureMap.h
- sources/Metal/Infrastructure/iTermTextureMap.mm 109 additions, 22 deletionssources/Metal/Infrastructure/iTermTextureMap.mm
- sources/Metal/Renderers/iTermTextRenderer.h 3 additions, 2 deletionssources/Metal/Renderers/iTermTextRenderer.h
- sources/Metal/Renderers/iTermTextRenderer.mm 95 additions, 19 deletionssources/Metal/Renderers/iTermTextRenderer.mm
- sources/Metal/iTermMetalDriver.h 4 additions, 3 deletionssources/Metal/iTermMetalDriver.h
- sources/Metal/iTermMetalDriver.m 11 additions, 7 deletionssources/Metal/iTermMetalDriver.m
- sources/iTermLSOF.m 1 addition, 5 deletionssources/iTermLSOF.m
- sources/iTermMetalGlue.m 188 additions, 89 deletionssources/iTermMetalGlue.m
- sources/iTermMetalGlyphKey.h 1 addition, 0 deletionssources/iTermMetalGlyphKey.h
- sources/iTermTextureMap+CPP.h 24 additions, 0 deletionssources/iTermTextureMap+CPP.h
- tests/enclosing-mark.txt 1 addition, 1 deletiontests/enclosing-mark.txt
sources/iTermTextureMap+CPP.h
0 → 100644
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