@knowpl, at the moment the "generate coords" checkbox is active in all cases, but for many combination (structure, geometry) explicit coords are the only option anyway. I would suggest making the "generate coords" checkbox invisible (or at least grayed out) for structure and geometry combinations forcing the use of explicit coords. What do you think?
It seems not intuitive to me that after changing structure from regular to irregular both module output ports are non-empty and moreover both regular and irregular fields change simultaneously when user changes geometry. This might be misleading because user see in computation GUI either regular or irregular structure as the chosen one. What is the idea behind? @knowpl please comment
While testing interactive glyph "building block" using temporary test module, I encountered the following issues:
upon module initialisation radius slider are set to 0 which is inconsistent with geometry visible in the viewer
in the cases of plane glyph and line glyph axis switching (radio buttons) does not work
in the cases of rect and planar line axis switching does not make sense because these two glyphs are contained in xy plane by definition. Axis switching radio buttons should be made invisible
It seems that there are two aspects of the colouring dilemma:
First consideration is about the consistency with axis colours which are x-R, y-G, z-B
Second aspect is related to visibility of the colours. It worth noticing that for publication purposes one often change the VN viewer background colour to white and the blue colour has good visibility in such case.
Personally, I favour the consistency with axis colours.