GameObject(Transporter) Freeze Client
Following Problem: I have this Gob: 207834, in the gameobject_template is this type 11 Transporter. But i need to activate the gameobject in a script. I try this if (GameObject* elevator = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_GUID_GOB_ONYXIA_PLATFORM))) elevator->SetGoState(GO_STATE_READY);
or ->SetGoState(GO_STATE_ACTIVE)
in some case is nothin happens, but when i respawn the creature and the void Reset() is called and set the gameobject to GO_STATE_READY the Client is freezing. Give no WoW-Error and the Client crashed not. Same effect when i use .gobject activate