Event callbacks can't push parameters on stack
So if I detour the method
void farmerTakeDamage(int damage, bool overrideParry, Monster damager)
I won't have access to damage, damager, etc, in the callback
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So if I detour the method
void farmerTakeDamage(int damage, bool overrideParry, Monster damager)
I won't have access to damage, damager, etc, in the callback