Erratic mob behavior when chasing a player running.
Current behaviour:
Will sometimes 180 their model very quickly and then correct it while chasing you (Like it's trying to retreat early) seems only to happen during full run chasing, doesn't happen during /walk. This could be one of the reasons for mobs doing small bunnyjumps during chases on semi flat surfaces.
Expected behaviour:
Mob is supposed to keep facing the player while chasing them
Steps to reproduce the problem:
- Attack mob
- Make it chase you while you're running
- Watch their model spass out sometime
Proofs for expected behaviour if necessary:
None needed
Include the ID for the game objects, npcs (creatures,pets,minions), spells, items, quests, instances, zones, achievements, skills:
None
Include Screenshots from the issue if necessary: