PLEASE SCRUTINIZE: Eliminated bivalve() function.

username-removed-1096594 requested to merge traas/open-adventure:master into master


  • you can't be TOTING a clam
  • carriable oyster is only at the endgame
  • you can't have the trident at a carryable oyster, because inventory is emptied
  • only called in lock()
  • the code IMHO is more readable this way

These are my theories, and they do pan out in the tests, but that doesn't mean there aren't states I'm not accounting for.

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