child_process: improve killSignal validations
Checklist
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make -j4 test
(UNIX), orvcbuild test
(Windows) passes -
tests and/or benchmarks are included -
commit message follows commit guidelines
Affected core subsystem(s)
child_process
Description of change
As it is, the killSignal
is just retrieved from an object and used.
If the signal passed is actually one of the inherited properties of
that object, Node.js will die. For example,
➜ node -e "child_process.spawnSync('ls', {killSignal: 'toString'})"
Assertion failed: (0), function uv_close, file ....core.c, line 166.
[1] 58938 abort node -e "child_process.spawnSync(...)"
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This patch makes sure that the signal is actually a own property of the constants object.
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Extends the killSignal validation to all the other functions.