Read/write marks on the floor for programmatic navigation
Pick/place/push objects
Use those repaired machines
I'm imagining you could make little automated factories that way.
If you need to go from a to b, or lay one cable, you just go f f f l f f r f f f.
But if you need to collect hundreds of things, process them, and put them somewhere, you'll have to automate it.
Or you could limit it more and make puzzles. Right now you can see everything and control the rover interactively. LEGO has/had a few Mindstorms-themed games where you need to program a robot through a maze, but that's a bit boring IMO. You can still just queue up a list of move commands. A simple way to make that more interesting is if other things in the world move around, so you need to program the robot to detect/avoid/await things.
Completely different thing would be something like Robocode.
Yeah, simply navigating a maze is not that interesting. I would definitely want to be able to interact with machines you find.
One twist I would like to implement is the idea that a rover has a limited communication range, so when you leave a certain area you can't program it interactively any more; you have to tell it what to do up front while it's still in range.
I would also like to implement limited sensor range/visibility as well.
username-removed-698changed title from More trainee rover missions to Doors and switches in rovers
changed title from More trainee rover missions to Doors and switches in rovers