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Adds some flags for food

Currently this has 0 effect on the game, but it may be used later for fun stuff (like soups spilling when dropped, or a carnivore mutation which only allows you to eat meat)


Added a food_flags variable to food items

  • Currently used flags: FOOD_MEAT, FOOD_ANIMAL (food containing animal products - anything that vegans won't eat, basically), FOOD_SWEET, FOOD_LIQUID (soups)

  • Assigned these flags to (hopefully) all the food items

  • Removed a duplicate instance of cracker

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