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[Experimental Guns] No.6.5: Turrets and Mecha projectiles parity

http://i.4cdn.org/vg/1438792776378.webm

  • Turrets and Mechas projectiles now have the same linearity that projectiles fired from guns have.
  • Marauder missiles now cause a (0,1,2) explosion instead of the insignificant (0,0,2). Still a relatively small explosion but at least now it deals some damage.
  • Turrets now make noises when they fire, the noise corresponds to which projectile they fire.
  • Rockets fired from rocket launchers now pick up speed for the first half second after they get fired, instead of being at the same speed as bullets from the get-go.

That last one was meant to be with the Nikita update.

ps: regarding the beams appearing continuous, it's a sprite issue. I'll make new sprites and polish all that after the 10th gun is properly implemented.

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