Realtime lights broken: Shadows show player model in idle position with r_glsl_skeletal 1
The realtime shadows do not show the player running, jumping or moving (e.g. bending up/down, crouching). It also seems that the player's current rotation does not affect the shadow.
Xonotic version: xonotic-v0.8.2-202-g057858ed3
Darkplaces version: 91e898971b8ec935b2d25e7cd0d26eb0c6a8d8a7
Edit: This seems to be caused by setting r_glsl_skeletal 1
. If this cvar is set to 0, realtime shadows work properly.
Edited by username-removed-103927