Boil: move trigger_hurt down
Move trigger_hurt down as the trigger_hurt box generated by the game extends in the middle of the map (teleport area), which is bad for 2 reasons:
- bots inside or above it try to evade it by rocketjumping with the devastator (and other minor issues)
- when a player is touching this trigger_hurt box, game does a quite expensive check in game (EXACTTRIGGER_TOUCH) every frame per player to see if they touch the trigger_hurt brush