graphics
Projects with this topic
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Game Engine focused in ArchVis
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This is the repository for RAGE. The purpose of this "bare bones" engine is to be a teaching aid/tool at the undergraduate level; it's not intended for professional game development.
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My work output from Edward Angel's Cousera course Interactive Computer Graphics with WebGL
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A (incomplete) Shadertoy XScreensaver screensaver
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Yet another Python binding for the Cairo graphics library
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Examples Using the SimGraf Scala Graphics Library
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C++ framework for teaching fixed pipeline OpenGL, with separate branched demos.
Designed for easy development of Computer Graphics applications based on progressively taught graphics concepts.
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C++ framework for teaching modern OpenGL, with some demos [WIP]
Designed for development of Computer Graphics applications for students with basic knowledge of OpenGL pipeline and experience with fixed pipeline OpenGL.
See glut_framework
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This is the fourth homework from the subject Computer Graphics.
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This is the third homework from the subject Computer Graphics.
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This is the second homework from the subject Computer Graphics.
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This is the fifth homework from the subject Computer Graphics.
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This is the first homework from the subject Computer Graphics. Here is a little teaser video from my instructor that explains how this task will look like while running. https://www.youtube.com/watch?v=4No1oQu-hT0
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piglit is an OpenGL test suite (http://piglit.freedesktop.org/)
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