opengl
Projects with this topic
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NormalMap Debugger is a FREE, OpenSource program for debug NomalMap direction in any pixel of a NomalMap texture.
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Blockycraft is a interactive graphics demo to create a Minecraft inspired world.
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Game fixing framework that focuses primarily on render-related issues. Also serves as the injection base for all of my game-specific mods, and used as a general performance monitoring tool. New features are added with each game modified.
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Gambas is a free development environment and a full powerful development platform based on a Basic interpreter with object extensions, as easy as Visual Basic™.
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This is the repository for RAGE. The purpose of this "bare bones" engine is to be a teaching aid/tool at the undergraduate level; it's not intended for professional game development.
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RML is a Java-based OpenGL/GLSL-friendly math library with support for angles, vectors, matrices, and quaternions.
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Software for embedded systems which uses Computer Graphics to create in real-time a estimate representation of the Computer Vision obtained by Autonomous Cars.
Logbook of the Project (in Portuguese): https://goo.gl/JFWCDY
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A tracing debugger for core profile OpenGL
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A template for building GLUT- based OpenGL application
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Playing with modern OpenGL tesselation shaders.
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An experimental ChaiScript oriented video game engine.
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A (incomplete) Shadertoy XScreensaver screensaver
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https://github.com/SFTtech/openage - Free (as in freedom) open source clone of the Age of Empires II engine. - http://openage.sft.mx/
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C++ framework for teaching fixed pipeline OpenGL, with separate branched demos.
Designed for easy development of Computer Graphics applications based on progressively taught graphics concepts.
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C++ framework for teaching modern OpenGL, with some demos [WIP]
Designed for development of Computer Graphics applications for students with basic knowledge of OpenGL pipeline and experience with fixed pipeline OpenGL.
See glut_framework
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OpenGL spritebatch implementations/examples in GLES 2.0 and GL 2.0, written in C.
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Basic framework for rendering objects with OpenGL and OpenCL.
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